Synthetic Anatomy Jacket, inspired by human anatomy and Ai.
Digital garment as a sample for live garment sample for Apparel Intelligence, Inc.
Sketched, developed concept, and built the 3D construction for garment.
Responsible for Apparel Design, Digital Patternmaking, and 3D Apparel Modeling / Cloth Simulation, Fabric and Trim Sourcing, Apparel Production Partnership, and Model Casting Direction, Producing Photoshoot.
Worked with the following entities: Ford Models, Paul Smith Photography, Lefty Productions, Swatchbook, and Primaloft.
Terrazas de los Andes Interactive Vineyard Tour
Created the UI, graphic design, and style frames for an interactive virtual tour concept of the Terrazas de los Andes vineyard in Mendoza, Argentina, developed with Mirada Studios. Designed to provide an immersive exploration of winemaking and vineyard life, the project aims to engage wine enthusiasts and promote the Terrazas brand, which is part of the LVMH portfolio.
Motion Print Textiles | Apparel Intelligence, Inc.
Transcending traditional print design, this project brings textiles to life through the art of motion. Created in collaboration with partners House of Hosoo and Soooul, these prints are animated using code, then rendered onto flowing fabrics inspired by natural elements like cell divisions, bioluminescent waves, and topography. Each textile tells a unique story, brought to cinematic life through seamless loops inspired by floating chiffon and refractive acrylic fabrics.
My role encompassed end-to-end production, including partnership management, client communications, securing the project, negotiating terms, and art direction. Showcased at Japan House in Hollywood, this work represents the intersection of technology and innovative storytelling in textiles.
At Apparel Intelligence, we created the high-fidelity digital apparel for Fred Segal and Subnation’s Artcade: an exhibit of rare NFT collectibles located in Hollywood. We teamed up with Subnation Media to design the digital collection for Atari Hotels.
Featured in the first-ever Metaverse Fashion Week, these digital apparel for the Atari Hotels and Subnation Collection showcased in Fred Segal’s storefront. Dolce & Gabbana, Etro, and Tommy Hilfiger are among the participating luxury and contemporary brands.
From design to 3D production, the AI team combined future-edge designs with cinematic render quality, using an innovative process of fusing fashion technology and visual effects.
Responsible for Apparel Design, Digital Patternmaking, Fabric Sourcing, and 3D Apparel Modeling & Cloth Simulation of displayed pieces.
Visuals for the launch of Under Armour's new active wear "Swacket" - part sweatshirt, part jacket. Concept: maintaining warmth, coolness, and dryness with bonded fleece and UA Storm 1 water-resistant technology. Full Jackets were created CGI using Marvelous Designer, Clo 3D, Zbrush, and MODO. Macro details were shot in studio and post processed to match campaign.
CD: Christopher Massaro
DD: Kristian Espinosa
CGI: 9bStudios (Yazan Malkosh, Omar Malkosh, Maram Stash, and Jessica Kim) & Mike Campau
Photography: Mike Campau
Alchemize Fightwear Production-Ready 3D Samples
In partnership with Apparel Intelligence, Alchemize Fightwear engaged in the development of production-ready 3D samples to elevate their performance gear for female fighters in Brazilian Jiu-Jitsu, wrestling, and MMA, leading to physical manufacturing. Extending beyond digital samples, the project included support for marketing assets and e-commerce pre-orders, guiding Alchemize from concept to manufacturing.
Role at Apparel Intelligence included spearheading business development and client acquisition, managing contract negotiations, and overseeing all aspects of project and team management from inception to completion. Responsibilities encompassed 3D apparel modeling, digital patternmaking, cloth simulations, logo placements, print designs, and texturing, ensuring a cohesive, precision-quality outcome that aligned with Alchemize’s brand standards and was ready for physical production.
Responsible for Comprehensive and Comparative Software Review & Analysis, Apparel Design, Digital Patternmaking, Fabric Sourcing, and 3D Apparel Modeling & Cloth Simulation, and Writing. Led the project’s Collaboration Partnership Relations, Production Management, Creative Direction at Apparel Intelligence.
Era Nova is a digital haute couture project developed in collaboration with z-emotion to evaluate its 3D fashion capabilities. Featuring the Rhea Coat and Eva Bodysuit, the project assessed workflow efficiency and visual fidelity across Substance, Maxon, Adobe Suites, and Unreal Engine.
The project involved 3D apparel modeling, digital patternmaking, cloth simulation, textile texturing, and both offline and real-time rendering, including a runway walk cycle animation in Unreal Engine.
Responsible for art direction, project management, apparel concept design, 3D apparel modeling, digital patternmaking, and textile design. The project contributed to refining digital fashion workflows for applications in innovative preproduction marketing, digital runways, and future mixed reality experiences.
Apparel Intelligence partners with DressX — the market’s leading largest fashion multi-brand store of digital collections from the most renowned brands and 3D designers.
Our inspiration for this collection is commercial space flight combined with contemporary fashion, haute couture, and Web3 futurism. We combined existing materials, such as auxetic textiles, fiber optics, and meta-aramid, with a mixture of fantasy, such as presolar grains. Our intent was to create “meta-materials” that look more fantastic than reality.
Responsible for collection’s Apparel Design, Digital Patternmaking, Fabric Sourcing, and 3D Apparel Modeling & Cloth Simulation. Responsible for project’s Collaboration Partnership Relations, Production Management, Creative Direction at Apparel Intelligence.
Character designs for the title sequence of the American TV series "Feud." Title sequence art directed and produced by Prologue Films.
Based on true accounts of Joan Crawford and Bette Davis, a collaboration on the Academy Award-nominated film What Ever Happened to Baby Jane?
Nemours x Tilt AI – Future Reflections
Role: Art Direction, Concept Development, AI & Manual Refinements, Project Management, Client Communications
This project explores the power of reflection—both literal and symbolic—to inspire children at Nemours Hospital. In collaboration with Tilt, we developed immersive concepts that blend AI-driven technology, interactive storytelling, and digital artistry to create meaningful experiences for young patients.
Concept 1: An Active Reflection
A dynamic digital mirror that allows children to see themselves as their future selves—whether as an astronaut, firefighter, or doctor. AI-powered avatars mimic real-time movements, creating an engaging, personalized experience that fosters imagination and confidence.
Concept 2: Imagining a Future Self
A digital sandbox where children design and customize their future selves. Interactive educational elements help them explore career aspirations through animations, infographics, and storytelling, making learning both inspiring and accessible.
Technology & Approach
This campaign concept leveraged AI-based motion capture, Unreal Engine, and high-fidelity digital rendering to craft a seamless, real-time interactive experience. The vision prioritized inclusivity and accessibility, ensuring children of all abilities could engage meaningfully with the system.
By reimagining how AI and interactive technology can empower and uplift, these concepts positioned Tilt’s campaign as a bold step in the future of patient engagement, where a simple moment of play becomes a catalyst for inspiration and hope.
Debuting at Fashion Week San Diego 2024, this mixed reality experience by Apparel Intelligence, Inc. seamlessly integrated digital and physical fashion on the runway. The project introduced "Posh," a digital double precisely modeled after a human model signed with a professional agency, bridging the real and digital worlds in an innovative runway presentation.
My roles included managing the project from start to finish, assembling the creative team, and leading 3D textile design and texturing for the digital apparel. Through motion capture and advanced cloth simulation, the digital model’s apparel faithfully mirrored the textures and movements of the human model's garment, creating a visually striking, synchronized experience. This groundbreaking project showcased the future of hybrid runways, merging fashion and technology.
Set designs and environment concepts for laboratory scene in an upcoming feature film, People You May Know, (2017), directed by Sherwin Shilati, starring Nick Thune, featuring Usher. Composition thumbnails and render of hero angle of the scene.
Production Designer + Crew: Tom Lisowski at IASTE Art Directors Guild Local 800
Production Studios: Red Ladders Entertainment, Once Upon a Time Productions.
Distributors: Eagle Films, Signature Entertainment, The Orchard.
Featured in Netflix and Amazon Prime Video.
Official Trailer Video and photos taken on set to view the result of set design concepts.
For Swatchbook.us. creating 3D outfit for new AR feature.
Sketched, developed concept, and built the 3D construction for garment.
Apparel Design, Digital Patternmaking, and 3D Cloth Simulation by Jessica Kim.
3D Lighting, Texturing, and Rendering by Robin Resella.
Designed fashion imagery using AI tools, including Midjourney Alpha. Applied expertise in apparel design, textile design, digital media, color theory, and art fundamentals to craft visually compelling prompts. Manually refined and corrected minor discrepancies using Photoshop for a polished, high-precision finish.
AI-Driven Apparel Design: Accelerating Creativity & Precision
This project explores the seamless integration of AI tools into the apparel design workflow—enhancing speed, efficiency, and creative possibilities. By leveraging AI-generated imagery, we streamlined the design process, enabling rapid iteration while maintaining accuracy and precision craftsmanship.
From initial concept sketches to photorealistic renders and production-ready visuals, this generative pipeline transforms a single input into multiple refined variations. The result is an agile and scalable system that empowers brands to explore countless design options without sacrificing precision or creative intent. Tailored prompting, custom models, and manual refinement of orthographic garments (front, back, side) were applied to ensure consistency and accuracy.
By blending AI technology with expert refinement, we redefine how apparel is designed, visualized, and brought to life—bridging the gap between ideation and production with a hybrid approach that streamlines lead time by integrating digital innovation with traditional apparel workflows.
Led art direction, AI-generated polo iterations, manual refinements, project management, and client communications in collaboration with the Apparel Intelligence team.
3D Lilium qipao dress with bell sleeves and a focus on embroidery lace. Photorealistic embroidery reflective lace for precise, accurate representation. Hyperrealistic tech lace and crystal lace for novel innovating marketing and elevating customer engagement. 3D turnable animation for 360° perspective.
Creating digital prototype for apparel development and production for Apparel Intelligence, Inc.
Sketched, developed concept, and built the 3D construction for garment. Existing real-world lace embroidery fabric digitized and applied into various renderings.
Responsible for Apparel Design, Digital Patternmaking, Fabric Sourcing, and 3D Apparel Modeling & Cloth Simulation.
Space Couture | Limited Digital Collectibles with Utility
This limited-run collection, "Space Couture," features exclusive digital collectibles available on Rarible, including pieces like Jett in Black Opal, Jaden in Blue Emerald, and Iris in Prisma. Each collectible comes with unique utilities, such as digital fittings, which offer owners a hyperreal image of themselves wearing the piece, and phygitals, providing a physical garment version of the digital collectible for an IRL experience.
Created by digital fashion futurists and Web3 advocates of sustainability, each item is ethically crafted in Los Angeles. The coat’s design incorporates advanced 3D matte geo technology with lunar-inspired particles, embodying a blend of fashion innovation and sustainability.
A futurist silhouette with clean lines: this second-skin suit is meant for the innovative trendsetter entering space tourism. The embossed rare lunar igneous materials embody the artful aesthetics of haute couture and the functionality of space flight.
Responsible for Apparel Design, Digital Patternmaking, Fabric Sourcing, and 3D Apparel Modeling & Cloth Simulation.
Matte Paintings of Torres Del Paine (Towers of Blue) in Patagonia.
Contracted to paint on location in Patagonia, Chilean Artantica. Responsible for photography, plein air, photo manipulation, and matte painting.
A character design concept exploration using AI tools and Adobe Photoshop, capturing the diversity of human features across the world. Each avatar embodies distinct global traits, celebrating the beauty of unique facial structures, cultural influences, and personal expression.
Over 100 characters were generated in a single day, with selected pieces refined manually in Photoshop to enhance realism. This project explores AI as a tool for rapid iteration and ideation, demonstrating its potential in accelerating the design process while still requiring artistic refinement.
Through deep research and references to historical, geographical, and genetic influences, these portraits offer a insightful study of how identity is shaped by region and heritage, contributing to a broader conversation on representation in digital media and character design.
A character design concept exploration using AI tools and Adobe Photoshop. The project envisions what a person might look like if they embodied all the ethnicities of the world. Through deep research into global cultures, historical migrations, and diverse facial structures, it examines how features from different regions can harmoniously blend into an omni-ethnic representation of humanity. This project explores AI as a tool for rapid iteration and ideation, followed by manual refinements in Photoshop to ensure realism.
Process & Applications:
Marketing & Branding – Omni-ethnic visuals can enhance global appeal, helping brands connect with diverse audiences and expand market reach.
Gaming & Entertainment – Broadens representation and commercial impact in digital media and character design (including a few extraterrestrials).
Design Efficiency – AI accelerates exploration, enabling faster creative iteration without sacrificing artistic intent.
Concept sketches, texturing, compositing, and painting in Photoshop. 3D sculpting, materials, BPR renders in Zbrush. Face and body sculpted from spheres, no base mesh. Base costume sculpted from primitive shapes.
Character concept: Coruscant warrior with regal blood. Costume designs reflect formal wear and futuristic military/tactical gear.
Material concepts: Crystalline gems embedded in translucent pink skin layer to appear like astral freckles. Split complimentary crystalline headpiece. Holo-rings on funnel neck collar.
Character/Costume design of Fukurokuju, the God of Wisdom and Longevity in Shinto Mythology.
Model sculpted in Zbrush. Hooded robe created in Marvelous Designer and brought into Zbrush for texture and render. Variations painted in Photoshop.
Headshot painting of muse Chelsea with step by step process.
Study of facial anatomy, skin textures, color theory (split complimentary), lighting, and digital illustration techniques. Digital paint only with custom Photoshop brushes.
This project brings the traditional art of "painting in the open air" into the digital realm, inspired by the Impressionist masters. Just as Claude Monet and Gustave Caillebotte captured the changing light, atmosphere, and vivid colors of the outdoors, this digital plein air approach celebrates those techniques in virtual settings. Drawing on the Impressionists' dedication to spontaneity and natural beauty, these digital works pay homage to the artistry of the masters while exploring new, immersive environments.
This concept spot reimagines Amazon’s iconic branding with a dynamic logo animation. The journey begins with the motion sound of pages flipping through a book, symbolizing Amazon’s origin in literature. The arrow zips through the alphabet, illustrating the “A to Z” concept, before the logo scales into view. As the arrow smile settles into place, the ‘A’ at the center playfully winks like an eye, with the shape design of the wink reinforcing the concept of bringing delight to customers. This animation showcases a seamless blend of storytelling, motion design, and sound to celebrate Amazon’s evolution and identity.
“One Love” is a political campaign response to the historical trade dispute in Asia 2019 between Korea and Japan.
Download:
Marketing imagery depicting cover screenshots for Disney Magical Dice in App store and Google Play.
Graphic design utilizing original assets + IP assets by Netmarble and Disney.
Adobe Photoshop.
Costume design chronology for Captain America in Marvel Future Fight. Engagement/product promo ad.
Graphic design, motion graphics, type kinetics, particles.
Original assets + IP assets by Netmarble and Disney.
Adobe Photoshop and After Effects.
Final Fantasy Record Keeper | Spec Work for DeNA
This project showcases creative direction and visual design enhancements for Final Fantasy Record Keeper, crafted as part of a creative exercise with DeNA. Using provided assets, the work aligns with the game’s classic aesthetic and aims to enrich player experience through immersive visuals and intuitive design elements. This piece reflects a strategic approach to enhancing engagement within the iconic Final Fantasy universe.
Promotional media illustration to showcase Clan Hall Fireplace in-game feature for Lineage 2: Revolution.
All displayed Promotional Art/illustration and Marketing Designs by Jessica Kim. Created using Photoshop.
Of a larger collaborated work, characters previously designed by Netmarble Headquarter's team. Improvising from black/white thumbnail sketch by partnering agency.
Character Designs for Oishii Creative's icon for PromaxBDA. Oishii Creative's rebranding for Hub network, Rainbow Dash is a variation that references My Little Pony, one of the highlighted shows in Hub Network. Gene Simmons, from the band KISS, represents a slice of Oishii Creative's culture and attitude.
Branding + Identity.
Created in Zbrush and Photoshop.
Character costume concept redesigns of Black Cat, Marvel Universe.
Research in functionality, shape design, physics, and Felicia Hardy as Black Cat in the Marvel Universe.
Painted in Photoshop.
Character/Costume design for Kana in Shinto Mythology: the space between the sun and moon. Kimono top tied around her waist, adventure awaits.
Design/sketched in Photoshop, basehead sculpted in Zbrush, final render painted in Photoshop.
Alice in Wonderland key art and character designs.
Based on the original novel by Lewis Carroll. There’s something dark about this Wonderland.
One of the greatest mythological dragons of the sea, Trojan Cetus, sent by Poseidon to terrorize Troy became known by its slayer, Herakles.
Created with Zbrush and Photoshop.
Character concept of Evren, a humanoid extraterrestrial whose name reflects the universe and cosmos. Designed with skin iterations that adapt to diverse planetary environments.
Sculpted and rendered in ZBrush, then composited and painted in Photoshop.
The Legend of the Battle of the Ebro
A Faun Corporal in the shock troops during the Spanish Civil War, El Cabo Fauno was a whispered legend among soldiers. Neither fully man nor beast, he was said to have emerged in the trenches during the Battle of the Ebro (1938)—the war’s longest and bloodiest conflict. A Requeté shock trooper, his presence struck fear into both Republican and Nationalist forces alike.
Creation Process
Sculpting, Materials, Texturing, and BPR Rendering in ZBrush
Compositing, Texturing, Lighting, and Refinement in Photoshop
A fusion of history and myth, this piece explores the blurred line between war, superstition, and the monstrous nature of conflict.
Scylla from Homer's Odyssey.
Creature costume design, painted in Photoshop. Base mesh sculpted in ZBrush.
Fennec fox-like creature during the Victorian period.
Creature and prop designs.
Matte painting of a cinematic period establishment shot.
Destroyed city life and continuous journeys.
Cosmic hair variations.
3D sculpting, rendering, materials, fibers, particles.
Fibermesh, Zbrush.
Traditional oil paint on canvas, 18 x 24
Conceptual Oil Painting
A study of human anatomy, chiaroscuro values, composition, color, lighting, and realism, focusing on rendering complex translucent materials and textures, including layered lace, hair, and delicate skin textures with subtle vein mapping
Illustration Concept
The weight of societal measures erodes her skin and expression to a sickly demeanor. Is she donning the mask or letting go to reveal her true visage?
Markers, graphite, and ink on paper.
Sketchbook and drawing pad on aisle.
Imagination and live model drawing.
Cloth simulation in Clo3d. Materials, texturing, print manipulation, and rendering in Substance Painter. Print illustration touch ups in Photoshop.
For Swatchbook.us. creating 3D outfit for new AR feature.
Sketched, developed concept, and built the 3D construction for garment.
All Apparel Design, Digital Patternmaking, 3D Cloth Simulation, layer coordination by Jessica Kim.
Fall collection ready to wear outfit with hood that zips open into a cape, zipper details on trench coat, contrast fabric on denim, oversized rib knit collar.
Active wear with lightweight fabric with stretch and ease. Dynamic shapes and color emphasize action.
Motorcycle overall jacket, extended denim suspender straps, overall strap plackets on cuffs, darkwash/treated denim contrast, Back Pocket details on plaid, 90's influence.
Goth glam hits the runway in cap-sleeved striped kimono, with a feminine touch of rose petals and origami inspired seams.
Striped fabric directional design, strips lined up at seams, and shape design emphasized by stripes.
Fiber/Fabric content: crisp cotton poplin, satin, silk organza, leather.
Inspired by Issey Miyake, Dior Spring 2007 Collection, and Jean Paul Gaultier.
Women's contemporary tops for Sheri Bodell's Spring Collection.
Life drawings of the fashion figure, costume, and form study.
3-5 min Gestures and 15 min pose.
Responsible for Apparel Design, Digital Pattern Drafting, 3D Apparel Modeling / Cloth Simulation, Fabric Sourcing, and Trim Sourcing, and Production Management.
Responsible for design, pattern drafting, draping, sourcing, industrial sewing, and hand sewing.
Responsible for pattern drafting various garments utilizing core methods and techniques.